![]() The trusty plasma cutter and other weapons pack a satisfying punch, especially if you’re using the PlayStation 5’s DualSense features. For example, Issac can run by clicking the analog stick rather than a shoulder button. The sound design also deserves a shout-out, offering a fair share of devious audio tricks and new hair-raising necromorph groans and screams.Ĭombat feels familiar, though the reworked controls are more in line with modern third-person games. Whether you’re blanketed in pitch darkness with only your weapon’s flashlight for illumination or basking in the eerily warm glow of planet Aegis VII orbiting outside a window, the lighting serves as the presentational glue that makes this graphical facelift work. The Ishimura and its mutated inhabitants look great, and traversing the blood-stained corridors is even more harrowing thanks to the show-stealing lighting. The improved presentation turns Dead Space, already a looker in its day, into a gory feast for the eyes. A few performances, though, namely Hammond’s, fall flat in a way that feels preserved from the late 2000s. Motive also did a good job weaving his new dialogue into the existing script, which remains unchanged in most instances. Plot twists and revelations hit harder now that he can believably react to them. As in those games, the plot benefits from Isaac feeling more like a real person instead of a silent errand boy. The exception is a surprising change to a memorable moment later in the game – a rework that makes more sense in context to the point that I now prefer it over its original incarnation.Īnother prominent narrative difference is that Isaac now talks, voiced by the same performer who brought him to life in the Dead Space sequels. ![]() Outside of tightening continuity and adding welcomed background on side characters, these differences don’t dramatically alter the story’s flow or events. The story from the original is largely intact, but with some key elements either remixed or expanded with greater context based on lore established later in the series. In addition to stopping this extraterrestrial menace and untangling a conspiracy centering on a theistic cult, Clarke must also uncover the fate of his girlfriend, Nicole, a doctor stationed on the ship. An outbreak of vicious aliens called necromorphs has ravaged the Ishimura thanks to their ability to transform corpses into members of its ranks. The game was considered a major success, spawning two additional titles- Dead Space 2 (2011) and Dead Space 3 (2013)-prior to the studio shutting its doors in 2017.Dead Space's story centers on engineer Isaac Clarke joining a small team to answer a distress call from the USG Ishimura, a massive mining ship designed to “crack” planets and siphon their precious minerals. Originally developed by Visceral Games back in 2008, Dead Space follows engineer Isaac Clarke as he takes on hordes of mutated horrors in space. According to the press release, the remake will be also add "improvements to gameplay, while staying true to the original." EA Motive senior producer Phillippe Ducharme stated that the remake will also " modernize" the original game, making it approachable for both new and returning players while also ensuring it is optimized for current-generation platforms. ![]() Motive Studio's has confirmed they are using the Frostbite engine to develop the game, the same one used for the recent Battlefield and Star Wars Battlefront entries. So far, we know the upcoming game will be a full remake of the 2008 survival horror title meant to " reinvigorate" the franchise. Based on Motive calling this stream an early look at development, it seems safe to say a release date is still a ways off. The tense clip features some familiar (and eerie) sound effects, a splicer, and a brief look at protagonist Isaac Clarke, but doesn't reveal much else. In addition to announcing the stream on Twitter, Motive also shared a minute-long trailer on YouTube teasing the announcement. Now Playing: Dead Space Remake Developer Livestream
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